![]() ![]() Regular gamers who took issue with the decision to kill off a perfectly good storyline before it even really got a chance. Always having to see the dog and be reminded. Of course, this caused outrage amongst both animal activists, and animal lovers alike. And knowing Kubrick was the only thing left of Megan, well, it was too much for Diane to bear. The explanation given was that Diane and Megan had been friends for a long, long time. She was unable to keep looking after him herself. Gonzales took Kubrick into her care, but upon seeing that Jensen wasn't waking up, she had the dog put down. A Sarif employee and long-time friend, Diane Gonzales, was asked to mind the dog while both Reed and Jensen were away. But then there was a terrorist attack on Sarif headquarters, and Reed was presumably dead. Reed had planned a visit to Washington to present her research for work. As he grew in size, he had a habit of knocking down vases, something which Megan Reed is heard explaining to Jensen. Unfortunately, it all had an abrupt ending. The type of dog who would enjoy playing catch, fetch, or just chewing a bone by the fire. ![]() Reed was the head of neuro-scientific research on augmentations at the same company. Clearly, the dog was in for an unorthodox home life.Īlthough it's never quite explained, Kubrick does resemble a Border Collie, with his black and white coat, and pointed ears. ![]() Jensen was a mechanically augmented Chief of Security for the biotechnology company known as Sarif Industries. Kubric was Adam Jensen (protagonist) and Megan Reed's dog. ![]()
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